BallisticNG

BallisticNG

Harvest Bastion
Viser 1-4 af 4 forekomster
Opdatering: 15. aug. 2018 kl. 7:02

Crystals now use BallisticNG materials. So models now use smooth shading.

Opdatering: 23. apr. 2018 kl. 5:55

Updated to DX11, and added an OGL build. Added some minor visual improvements (checkpoint wall textures, some flags).

Opdatering: 7. mar. 2018 kl. 10:24

Removed mipmapping and bilinear filtering from terrain textures.

Opdatering: 7. mar. 2018 kl. 8:45

Initial Upload