BallisticNG

BallisticNG

Harvest Bastion
Näytetään 1–4 / 4
Päivitys: 15.8.2018 klo 7.02

Crystals now use BallisticNG materials. So models now use smooth shading.

Päivitys: 23.4.2018 klo 5.55

Updated to DX11, and added an OGL build. Added some minor visual improvements (checkpoint wall textures, some flags).

Päivitys: 7.3.2018 klo 10.24

Removed mipmapping and bilinear filtering from terrain textures.

Päivitys: 7.3.2018 klo 8.45

Initial Upload