RimWorld

RimWorld

More Mechanoids
Viser 1–10 av 35 bidrag
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Oppdatering: 24. feb. 2023 @ 22.10

- Fix by Mlie: All mechs should now be gestatable and ressurectable with Biotech

Oppdatering: 11. feb. 2023 @ 5.36

- Updated to 1.4 by Mlie

Oppdatering: 26. sep. 2022 @ 4.48

- Fix: Added load order requirement for some door mods

Oppdatering: 9. sep. 2022 @ 8.22

- Fix: Made work properly with Doors Expanded and other custom doors again (thanks to Hazzer!)

Oppdatering: 8. apr. 2022 @ 11.03

- Fix: Skullywags won't try to break open indestructible doors anymore

Oppdatering: 30. des. 2021 @ 3.03

- Fix: No termites spawning

Oppdatering: 17. aug. 2021 @ 3.59

- Fix: Errors when using with Doors Expanded (doesn't work together well now, but a bit)
- Fix: Error when skullywags can't find a position to stand near the closest door
- Tweak: Flamebots and Mammoths are set as breachers instead of sappers
- Tweak: Flamebots are easier to hit, but explode when killed
- Tweak: Skullywags take a few more tries to open doors

Oppdatering: 25. juli 2021 @ 4.01

- Hotfix: Removed log spam

Oppdatering: 14. juli 2021 @ 7.52

- New: Flamebots can now be sappers too
- Fix: Double left sensor on crawlers
- Tweak: Doors forced by a Skullywag now need to be repaired before they close again

Oppdatering: 13. sep. 2020 @ 7.32

- Fix: Old def injection for corpse translations
- Fix: Skullywags waking up cluster