Garry's Mod

Garry's Mod

CSS Weapons - Nidolai's Base
Exibindo entradas 1–10 de 10
Atualização: 12/jun./2018 às 11:40

CHANGED: All scopes.

Atualização: 7/abr./2018 às 9:24

Added: Mouse sensitivity now changes when you are in ironsight or scope.
FIXED: That the dual elites didn't have a crosshair when in ironsight.
FIXED: That the crosshair would be removed on some weapons if you walked around.

Atualização: 1/abr./2018 às 12:09

FIXED: That scoped weapons could scope when running.

Atualização: 1/abr./2018 às 8:50

FIXED: That the snipers had crosshair when walking left or right.
FIXED: Recoil on the snipers when you walk left or right.

Atualização: 5/mar./2018 às 5:54

Added: The crosshair to the TMP & FAMAS when in ironsight.
Updated: The example weapon.

Thanks to @craZy_y0™ for the suggestion.

Atualização: 27/fev./2018 às 5:40

Added: A simple crosshair.
FIXED: Recoil in singleplayer.
FIXED: Scopes not working correct.

The crosshair can be disabled by typing nidolai_base_crosshair 0 in your console.

Thanks to @craZy_y0™ & @Yung Fortnite for reporting the scope issue.

Atualização: 24/fev./2018 às 14:28

Added: Ironsights now works in singleplayer.
FIXED: That you could reload the weapons when you where in ironsight/scope.
FIXED: The shotgun reload animation. (This was a pain in the ass to fix)
CHANGED: The ironsight transition, it should now be much more smooth.
CHANGED: The time to shot the XM1014

Thanks to @craZy_y0™ for reporting some of the issues.

Atualização: 23/fev./2018 às 4:52

Optimized the scope a bit

Atualização: 23/fev./2018 às 4:33

Forgot to upload the version with credit in it...

Atualização: 22/fev./2018 às 16:30