Garry's Mod

Garry's Mod

CSS Weapons - Nidolai's Base
Affichage des entrées 1-10 sur 10
Mis à jour le : 12 juin 2018 à 11h40

CHANGED: All scopes.

Mis à jour le : 7 avr. 2018 à 9h24

Added: Mouse sensitivity now changes when you are in ironsight or scope.
FIXED: That the dual elites didn't have a crosshair when in ironsight.
FIXED: That the crosshair would be removed on some weapons if you walked around.

Mis à jour le : 1 avr. 2018 à 12h09

FIXED: That scoped weapons could scope when running.

Mis à jour le : 1 avr. 2018 à 8h50

FIXED: That the snipers had crosshair when walking left or right.
FIXED: Recoil on the snipers when you walk left or right.

Mis à jour le : 5 mars 2018 à 5h54

Added: The crosshair to the TMP & FAMAS when in ironsight.
Updated: The example weapon.

Thanks to @craZy_y0™ for the suggestion.

Mis à jour le : 27 févr. 2018 à 5h40

Added: A simple crosshair.
FIXED: Recoil in singleplayer.
FIXED: Scopes not working correct.

The crosshair can be disabled by typing nidolai_base_crosshair 0 in your console.

Thanks to @craZy_y0™ & @Yung Fortnite for reporting the scope issue.

Mis à jour le : 24 févr. 2018 à 14h28

Added: Ironsights now works in singleplayer.
FIXED: That you could reload the weapons when you where in ironsight/scope.
FIXED: The shotgun reload animation. (This was a pain in the ass to fix)
CHANGED: The ironsight transition, it should now be much more smooth.
CHANGED: The time to shot the XM1014

Thanks to @craZy_y0™ for reporting some of the issues.

Mis à jour le : 23 févr. 2018 à 4h52

Optimized the scope a bit

Mis à jour le : 23 févr. 2018 à 4h33

Forgot to upload the version with credit in it...

Mis à jour le : 22 févr. 2018 à 16h30