Garry's Mod

Garry's Mod

CSS Weapons - Nidolai's Base
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Uppdatering: 12 jun, 2018 @ 11:40

CHANGED: All scopes.

Uppdatering: 7 apr, 2018 @ 9:24

Added: Mouse sensitivity now changes when you are in ironsight or scope.
FIXED: That the dual elites didn't have a crosshair when in ironsight.
FIXED: That the crosshair would be removed on some weapons if you walked around.

Uppdatering: 1 apr, 2018 @ 12:09

FIXED: That scoped weapons could scope when running.

Uppdatering: 1 apr, 2018 @ 8:50

FIXED: That the snipers had crosshair when walking left or right.
FIXED: Recoil on the snipers when you walk left or right.

Uppdatering: 5 mar, 2018 @ 5:54

Added: The crosshair to the TMP & FAMAS when in ironsight.
Updated: The example weapon.

Thanks to @craZy_y0™ for the suggestion.

Uppdatering: 27 feb, 2018 @ 5:40

Added: A simple crosshair.
FIXED: Recoil in singleplayer.
FIXED: Scopes not working correct.

The crosshair can be disabled by typing nidolai_base_crosshair 0 in your console.

Thanks to @craZy_y0™ & @Yung Fortnite for reporting the scope issue.

Uppdatering: 24 feb, 2018 @ 14:28

Added: Ironsights now works in singleplayer.
FIXED: That you could reload the weapons when you where in ironsight/scope.
FIXED: The shotgun reload animation. (This was a pain in the ass to fix)
CHANGED: The ironsight transition, it should now be much more smooth.
CHANGED: The time to shot the XM1014

Thanks to @craZy_y0™ for reporting some of the issues.

Uppdatering: 23 feb, 2018 @ 4:52

Optimized the scope a bit

Uppdatering: 23 feb, 2018 @ 4:33

Forgot to upload the version with credit in it...

Uppdatering: 22 feb, 2018 @ 16:30