Garry's Mod

Garry's Mod

CSS Weapons - Nidolai's Base
Wyświetlanie 1-10 z 10 pozycji
Aktualizacja: 12 czerwca 2018 o godz. 11:40

CHANGED: All scopes.

Aktualizacja: 7 kwietnia 2018 o godz. 9:24

Added: Mouse sensitivity now changes when you are in ironsight or scope.
FIXED: That the dual elites didn't have a crosshair when in ironsight.
FIXED: That the crosshair would be removed on some weapons if you walked around.

Aktualizacja: 1 kwietnia 2018 o godz. 12:09

FIXED: That scoped weapons could scope when running.

Aktualizacja: 1 kwietnia 2018 o godz. 8:50

FIXED: That the snipers had crosshair when walking left or right.
FIXED: Recoil on the snipers when you walk left or right.

Aktualizacja: 5 marca 2018 o godz. 5:54

Added: The crosshair to the TMP & FAMAS when in ironsight.
Updated: The example weapon.

Thanks to @craZy_y0™ for the suggestion.

Aktualizacja: 27 lutego 2018 o godz. 5:40

Added: A simple crosshair.
FIXED: Recoil in singleplayer.
FIXED: Scopes not working correct.

The crosshair can be disabled by typing nidolai_base_crosshair 0 in your console.

Thanks to @craZy_y0™ & @Yung Fortnite for reporting the scope issue.

Aktualizacja: 24 lutego 2018 o godz. 14:28

Added: Ironsights now works in singleplayer.
FIXED: That you could reload the weapons when you where in ironsight/scope.
FIXED: The shotgun reload animation. (This was a pain in the ass to fix)
CHANGED: The ironsight transition, it should now be much more smooth.
CHANGED: The time to shot the XM1014

Thanks to @craZy_y0™ for reporting some of the issues.

Aktualizacja: 23 lutego 2018 o godz. 4:52

Optimized the scope a bit

Aktualizacja: 23 lutego 2018 o godz. 4:33

Forgot to upload the version with credit in it...

Aktualizacja: 22 lutego 2018 o godz. 16:30