Stellaris
Planetary Diversity - Unique Worlds
96件中 61-70 を表示
< 1 ... 5  6  7  8  9  10 >
更新: 2022年1月2日 @ 15時18分

- Updated Manufacturing Building Overwrite to new changes
- Fixed some trait issues with Rogue/Assimilators/Secondary Races on Unique Worlds/Origins

更新: 2021年11月22日 @ 9時18分

- All Unique Starting Systems have gained Nebulas

更新: 2021年10月9日 @ 15時44分

- Fixed an issue with the Crucible Upgrade tech no appearing

更新: 2021年10月6日 @ 21時20分

- Crystal World Rework! New Art, Event. Buildings!
- Crystal Changed to Tropical Preference
- Fixed issue with Foundry Building on the Crucible

更新: 2021年9月17日 @ 21時49分

- Hotfix, see main mod changelog for info.

更新: 2021年9月14日 @ 9時12分

- Updated to 3.1.+
- Nerfed the Crucible a bit
- Fixed some issues with Crucible special project spawning

更新: 2021年9月4日 @ 23時40分

- Fixed an issue with Crucible Arc Sites Spawning

更新: 2021年9月3日 @ 17時47分

- Added The Crucible, a new unique world with Arc site, Origin and Story
- Changed Floating world habitability to match oceanic as part of a future expansion of unique worlds
- Fixed an issue with some races starting with a bigger Archive World
- Added a colour correction for Archive Worlds

更新: 2021年7月30日 @ 19時41分

- Big Rework of the Graveyard Events, Buildings and Bonuses
- Change the name of the Graveyard World to the Tiyanki Graveyard
- Archive World is also now just named the Archive
- Fixed an issue where the nearby Unique world systems were getting colony events
- Tweaked the Archive Relic a bit

更新: 2021年6月30日 @ 21時40分

- New Floating World Art
- Completely redid all Floating world decisions, story, SR etc
- Removed the ability to turn unique worlds into Arcs
- Added Global Flag on game start