Stellaris
Planetary Diversity - Unique Worlds
Wyświetlanie 61-70 z 96 pozycji
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Aktualizacja: 2 stycznia 2022 o godz. 15:18

- Updated Manufacturing Building Overwrite to new changes
- Fixed some trait issues with Rogue/Assimilators/Secondary Races on Unique Worlds/Origins

Aktualizacja: 22 listopada 2021 o godz. 9:18

- All Unique Starting Systems have gained Nebulas

Aktualizacja: 9 października 2021 o godz. 15:44

- Fixed an issue with the Crucible Upgrade tech no appearing

Aktualizacja: 6 października 2021 o godz. 21:20

- Crystal World Rework! New Art, Event. Buildings!
- Crystal Changed to Tropical Preference
- Fixed issue with Foundry Building on the Crucible

Aktualizacja: 17 września 2021 o godz. 21:49

- Hotfix, see main mod changelog for info.

Aktualizacja: 14 września 2021 o godz. 9:12

- Updated to 3.1.+
- Nerfed the Crucible a bit
- Fixed some issues with Crucible special project spawning

Aktualizacja: 4 września 2021 o godz. 23:40

- Fixed an issue with Crucible Arc Sites Spawning

Aktualizacja: 3 września 2021 o godz. 17:47

- Added The Crucible, a new unique world with Arc site, Origin and Story
- Changed Floating world habitability to match oceanic as part of a future expansion of unique worlds
- Fixed an issue with some races starting with a bigger Archive World
- Added a colour correction for Archive Worlds

Aktualizacja: 30 lipca 2021 o godz. 19:41

- Big Rework of the Graveyard Events, Buildings and Bonuses
- Change the name of the Graveyard World to the Tiyanki Graveyard
- Archive World is also now just named the Archive
- Fixed an issue where the nearby Unique world systems were getting colony events
- Tweaked the Archive Relic a bit

Aktualizacja: 30 czerwca 2021 o godz. 21:40

- New Floating World Art
- Completely redid all Floating world decisions, story, SR etc
- Removed the ability to turn unique worlds into Arcs
- Added Global Flag on game start