Stellaris

Stellaris

Planetary Diversity - Unique Worlds
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更新于:2022 年 1 月 2 日 下午 3:18

- Updated Manufacturing Building Overwrite to new changes
- Fixed some trait issues with Rogue/Assimilators/Secondary Races on Unique Worlds/Origins

更新于:2021 年 11 月 22 日 上午 9:18

- All Unique Starting Systems have gained Nebulas

更新于:2021 年 10 月 9 日 下午 3:44

- Fixed an issue with the Crucible Upgrade tech no appearing

更新于:2021 年 10 月 6 日 下午 9:20

- Crystal World Rework! New Art, Event. Buildings!
- Crystal Changed to Tropical Preference
- Fixed issue with Foundry Building on the Crucible

更新于:2021 年 9 月 17 日 下午 9:49

- Hotfix, see main mod changelog for info.

更新于:2021 年 9 月 14 日 上午 9:12

- Updated to 3.1.+
- Nerfed the Crucible a bit
- Fixed some issues with Crucible special project spawning

更新于:2021 年 9 月 4 日 下午 11:40

- Fixed an issue with Crucible Arc Sites Spawning

更新于:2021 年 9 月 3 日 下午 5:47

- Added The Crucible, a new unique world with Arc site, Origin and Story
- Changed Floating world habitability to match oceanic as part of a future expansion of unique worlds
- Fixed an issue with some races starting with a bigger Archive World
- Added a colour correction for Archive Worlds

更新于:2021 年 7 月 30 日 下午 7:41

- Big Rework of the Graveyard Events, Buildings and Bonuses
- Change the name of the Graveyard World to the Tiyanki Graveyard
- Archive World is also now just named the Archive
- Fixed an issue where the nearby Unique world systems were getting colony events
- Tweaked the Archive Relic a bit

更新于:2021 年 6 月 30 日 下午 9:40

- New Floating World Art
- Completely redid all Floating world decisions, story, SR etc
- Removed the ability to turn unique worlds into Arcs
- Added Global Flag on game start